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copydescriptorssimple An alternative API to CopyDescriptors is provided for the simple case of copying a single range of descriptors from one location to another – . The D3D12_DESCRIPTOR_HEAP_TYPE -typed value that specifies the type of descriptor heap to copy with. This is required as different descriptor types may .
copydescriptorssimpleCopyDescriptorsSimple takes care of copying the non-shader-visible handles to the shader-visible ones. Now, the shader-visible heap has handles to those constant buffers . CopyDescriptors is not asynchronous, it is a CPU operation that is immediate on the CPU. It can happen anytime before a command list is executed for .
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copydescriptorssimple